You may specify a single new picture using one of three methods: 1. moving a cursor to define the lower and upper bounds via pressing choice number 1 (the application will instruct what to do for the specific graphics device), provided a cursor is available on the chosen graphics workstation; 2. obtaining the bounds from the environment (in world co-ordinates of the reference picture); 3. or by giving a position and size for the new picture. The position is specified by a two-character code. The first controls the vertical location, and may be "T", "B", or "C" to create the new picture at the top, bottom, or in the centre respectively. The second defines the horizontal situation, and may be "L", "R", or "C" to define a new picture to the left, right, or in the centre respectively. Thus a code of "BR" will make a new picture in the bottom-right corner. The size of the new picture along each axis may be specified either in centimetres, or as a fraction of the corresponding axis of the reference picture. The picture may also be forced to have a specified aspect ratio.
The picture created becomes the current picture on exit.
Alternatively, you can create an array of n-by-m equal-sized pictures by giving the number of pictures in the horizontal and vertical directions. These may or may not be abutted. For easy reference in later processing the pictures may be labelled automatically. The label consists of a prefix you define, followed by the number of the picture. The numbering starts at a defined value, usually one, and increments by one for each new picture starting from the bottom-left corner and moving from left to right to the end of the line. This is repeated in each line until the top-right picture. Thus if the prefix were "GALAXY", the start number is one and the array comprises three pictures horizontally and two vertically, the top-left picture would have the label "GALAXY4". On completion the bottom-left picture in the array becomes the current picture.
KAPPA --- Kernel Application Package